![]() ![]() A live-action reboot from Universal Pictures is in development and scheduled for release on March 14, 2025. The franchise also contains five short films: Legend of the Boneknapper Dragon (2010), Book of Dragons (2010), Gift of the Night Fury (2011), Dawn of the Dragon Racers (2014) and How to Train Your Dragon: Homecoming (2019). It consists of three feature films: How to Train Your Dragon (2010), How to Train Your Dragon 2 (2014) and How to Train Your Dragon: The Hidden World (2019). How to Train Your Dragon (abbreviated HTTYD) is an American media franchise from DreamWorks Animation and loosely based on the eponymous series of children's books by British author Cressida Cowell. How to Train Your Dragon: The Hidden World. ![]() Water effects like the water in Tidal Stable and in the Defender Ruins will result in either lack of water attributes or just disappearing.The UI isn't 100% hidden, it's actually there but amplified and according to the player's position, but because it's two dimensional, it can be "squished" depending on the angle - same applies to the said icons above.Things like a teleporter to a location or a pop-up will appear as a specific icon above the location itself, for example, the World Map in Berk will have a dragon and a Taxi stop above it.It should be noted that this essentially works as if you were viewing the map model, which means: Neither of the Alt controls can be combined, to move, you have to select one at a time to move around, attempting at combining both won't even let you move at all. Selecting Alt+Left or Right Mouse button lets you freely move the camera and explore the entire map, and in closed locations like Loki's Maze, allow you to view the full map model. Alt+Right Mouse: Drag the camera in Z and X axis īy changing the camera angle with Ctrl+(+/-), the player will get a view from the middle of the map - that view allows the player to explore the map with the camera.Alt+Left Mouse: Rotate the camera in any axis direction.Left Mouse: Change Y axis camera movement.Ctrl+(-) or Ctrl+(+): Change camera perspective.Outside of the basic controls, there's 4 other camera controls: ![]()
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